My name is Larissa Davidova and I am a game developer based in Cluj-Napoca, Romania. I have experience working in large game studios, although currently I am focused on developing indie games solo. I’ve worked on games built from scratch, as well as several popular game engines. I have good knowledge of general development process from start to finish, as well as the detailed workflow of every type of game assets. I am very flexible with the tools and scripts that I have to use, and capable of learning custom made software and scripts within very short time.
Skills and qualifications
- C++ including OpenGL and Direct3D
- Web development: HTML, CSS, Javascript, PHP
- Experience with various proprietary scripts
- 3D modeling software (3D Studio MAX, basics of Zbrush and Blender)
- Audio and video editing software
- Good grasp of mathematics and physics
- Popular game engines, such as UDK, Source and Unity
Experience
- Akella – AI and mission logic scripter for Postal 3 (released in 2012)
2010-2012, Moscow - EnterNetica – Level designer and scripter for MMORPG Bionet-Versus (unreleased)
2008-2010, Moscow - Restaurator M – ActiveX component and database programmer
2006-2007, Moscow
Education
- Lomonosov Moscow State University, Faculty of Physics
2005-2011, Moscow - Babeş-Bolyai University, Faculty of Physics Doctorate School
2012-Present day, Cluj-Napoca