I made a little script that creates halftone gradients with different shapes: halftones.larathedev.com
Cyberflow is now out on GameStick, the most portable console. It took me a while to port it but it’s done now!
I updated the trailer for Cyberflow to reflect all the changes to the game so far. Here it is!
Cyberflow was reviewed on IndieJuice.tv.
It made a positive impression on the editor, although he mentioned he had some difficulties with controls.
Cyberflow update 1.1.1 is up. Not much has been changed, just fixed the UI elements to scale properly, so their size stays the same regardless of screen resolution. And also zoomed out the camera a bit as per numerous requests. It’s not much, but makes the game a bit easier to play. The update should be available in a few hours.
Update 1.1 is now available on Google Play! The update features several bug fixes and also a new addition to the game: lasers. The lasers appear on certain levels and they are safe for the arc but deadly for the hoverbot itself.
I was pitching with my game Cyberflow at Digital Dragons, it went well overall, even though I didn’t win anything (which is reasonable, there were so many great games after all). Pocketgamer still decided to include me in their publication “the best of the rest“, well that’s something.
Super Game Droid, a magazine about indie gaming published a nice preview of Cyberflow, check it out!